Jan. 22nd, 2009

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Prototropolis, whose architecture is memory and cartography dream, exists within all cities but is solely accessible by the secret paths to be found deep within Prosperity’s Ruin. There - buried in the brick shells of factories, the deserted and vandal raped offices, or even perhaps the corner of a light starved room reeking of piss and mold – are the hidden doorways to a city that is all the cities that are or have ever been dreamt of.

The population is comprised primarily of dreamers and ghosts, who drift along the shifting streets before vanishing down lonely alleys or hungry doorways into either death or waking.

But there are a few ‘outsiders’ here, those who travel by arcane roads into the heart of Prototropolis. These are mostly ‘Astral Tourists’; amateur mystics who have stumbled lost, on their way to the higher planes, into the Great Ur-Ban Wild. Occasionally though you’ll find a metromancer strolling along, a mere extra in someone else’s anxiety dream, who are easily marked by their air of indistinguishable confidence in the ambulations across the vast protean labyrinth.

For the experienced metromancer, the endless permutations of the vast Prototropolis are not used so much as a short-cut. (Though traveling ‘in’ and ‘out’ of reality is possible by such methods, the metromancer will normally employ a city map, with which s/he can ‘hop’ along at will in a rough approximation of teleportation). What they are however, are invaluable places to hide, to heal, to watch, to wait in fear or ambush within a sanctuary that few others can navigate much less access. Some mages, like Adam Last, prefer the long way around though... and will use the Prototropolis as a way station between capers.
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You have brains in your head.
You have feet in your shoes.
You can steer yourself
any direction you choose.
You're on your own.
And you know what you know.
And YOU are the one who'll decide where to go.

You won’t lag behind, because you’ll have the speed.
You’ll pass the whole gang and you’ll soon take the lead.
Wherever you fly, you’ll be the best of the best.
Wherever you go, you will top all the rest.
I'm sorry to say so
But, sadly it's true
That bang-ups and hang-ups
Can happen to you.

On and on you will hike, And I know you’ll hike far
and face up to your problems whatever they are.
You’ll get mixed up of course, as you already know.
You’ll get mixed up with many strange birds as you go.

So be sure when you step.
Step with care and great tact
And remember that Life’s a great balancing act.

Just never forget to be dexterous and deft.
And never mix up your right foot with your left.

Will you succeed?
Yes you will indeed!
(98 and 3/4 percent guaranteed.)

~Dr.Seuss, Oh the places you'll go

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jack_babalon

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